Demo 1.1 release
Savior Performance Demo » Devlog
Demo Version 1.1 Notes
- Edited the hit and alt hit animations so they are faster and thus gameplay is more fluid.
- Fixed the goon enemies throw position so that it now detects the player and throws at a better rate.
- Added more enemies to the bos fight in stage 2.
- Fixed an issue where enemies don't spawn after the first checkpoint in stage 2.
- Changed power activiation from 6 to 15 hits.
- Made death sound for enemies louder.
- Changed death screen from Respawn? to Respawn in:
- Created a laser damage receiver for the enemies so Maze's lasers are functionable.
- Added floor flames to Maze and changed the shadow for Maze to orange and red.
- Made the guitar hit sound louder.
- Changed super activation from 30 to 40 hits to mke game more balanced.
- Changed the size and some code of the boss slime at the end of stage 1. Boss slime no longer followes player without hitting them.
Enjoy!
Files
Savior_Performance_demo_1_1.zip Play in browser
46 days ago
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Savior Performance Demo
Savior Performance, a side scrolling beat em up game presented by Vision Bulbs In The BeaT.
| Status | In development |
| Author | VisionBulbs |
| Genre | Action |
| Tags | 2D, Beat 'em up, Godot, Music, Pixel Art, Retro, savior, Side Scroller, Singleplayer, Sprites |
| Languages | English |
More posts
- Demo v. 2.0.1 Screen Graphics3 days ago
- Savior Performance - Game in public testing.5 days ago
- Savior Performance Demo v.2.0 is live.5 days ago
- Demo 1.3.2 - Cannon Fixes and Windows icon.9 days ago
- Demo 1.3 is live...and with cannons.35 days ago
- Windows exe added37 days ago
- Demo v1.2 Lighting!41 days ago
- Demo is in Testing48 days ago
