Savior Performance Demo v.2.0 is live.


Savior Performance Demo v.2.Notes
Major Update!
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  • Added an invinsibility of 3 seconds to the player after respawn so player can't be hit by projectiles or enemies.
  • Created a 6 second pause on the end game splash screen so players don't skip if spamming the Hit or Jump buttons after last death.
  • Made all enemies attack response time longer so player doesn't experience as much stun lock when being hit by multiple enemies.
  • Added a controls layout and tips screen to the options menu and configured it to navigate properly.
  • Got rid of the 'gray bar' on the left side of the screen during the intro cut scene.
  • The cannons now are defeated with 4 laser hits.
  • Increased the health of the boss slime so it takes longer to kill it.
  • Created a new sprite skin for the bos slime and made him smaller for a better flow to the fight.
  • Until further testing can be done I am not releasing the linux version yet.


Enjoy!

Files

Savior_Performance_Demo_2_0_Linux.x86_64.zip 210 MB
5 days ago
Savior_Performance_Demo_2_0_Windows.zip 217 MB
5 days ago

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